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Written by Administrator   
Wednesday, 11 April 2007
Timeshift

It's now over 12 months since we all downloaded a demo of 'Timeshift' a mixed up FPS where you had the ability to rewind and fast forward time at will. Just as the game was nearing completion the whole project collapsed and was sold to publisher Vivendi who have now re-built the game from the ground up. Whether 12 months of extra development time will make much difference is still unclear but what we do know is we've obtained five new screenshots of the game for your perusal which seem to show it just might have been worth the wait after all.

The in-game character models have been increased supposedly from 2,500 polygons to 5 million polygons, and the bright colourful world of the original game's build has now been replaced with a dark, gritty environment that is becoming almost the norm in modern FPS games. The gameplay is also being tweaked, and players will no longer have the ability to choose which time related ability they use. Now the AI will decide whether you need to stop, slow or rewind time for you. This change has stemmed from playtests of the game where many players simply relied solely on the time stopping ability, and neglected the other two controls, and then couldn’t work out how to get past obstacles that required the use of these other timeshifting powers.

Timeshift






Readers have left 5 comments.
Quote(1) Untitled
11-04-2007 07:56:54
This is looking a bit grittier now!
Written by Crit
Quote(2) Untitled
11-04-2007 11:29:46
Looks nice, is this the one with the JCB's
Written by SIlly Austin
Quote(3) Untitled
11-04-2007 12:43:54
JCB's eh? I wonder how high we can make them bounce
Written by Shady
Quote(4) Untitled
11-04-2007 13:10:44
Wasnt the one with JCBs called parabellum?
Written by Guest User
Quote(5) Untitled
17-04-2007 14:26:47
i can't wait to get my hands on this game......
Written by Guest User
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