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Shadowrun - Patch Next Week |
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Written by Administrator
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Wednesday, 25 July 2007 |
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Confirmation has reached us that the next Title Update for the team shooter Shadowrun is likely to hit next week. A full run-down of the 'fixes' is detailed after the link. Here's hoping some of the lag & syncing problems does go away. Oh and the instances of chucking yours truly on an opposing team to my party at every single opportunity too please!
Vista and 360:
Big ticket items
- Implemented improvements to matchmaking. We expect a 200-300% improvement in wait times. We've also added clearer status messaging.
- Improved sync times. When a new player joins a game, the synching wait will be reduced.
- Made changes to improve party system. Parties should be split less now, and when splitting is absolutely necessary, we attempt to regroup the party later.
- You may now use the artifact to clear bodies in Attrition.
- Fixed some potential exploit issues. No, we're not going to elaborate on this.
General - Fixed various issues that could result in soft locks or crashes.
- Fixed a problem that could cause game to be stuck at sync screen indefinitely.
- Fixed a problem with the Unstoppable achievement. And there was much rejoicing.
- Smartlink HUD will now show up with controllers #2, #3, and #4.
- Players won't get kicked for inactivity if they're still in the lobby when the game starts.
- You should be less likely to cycle to a small version of a map if you have a lot of players.
- Fixed some errors in localized text for Japanese, Korean, and Chinese.
- You should get clearer feedback when attempting to join a full game via the guide.
- Changed some of the achievement descriptions to make goals clearer.
- Dwarf hint text is now correct. (They CAN be unawared - just not headshotted.)
Bots - Bots on Dig Site are not so determined to kill themselves in the Sacrifice Pit now.
- Bots in Raid games will emphasize flag pickup towards the end of rounds.
- Bots should no longer be so fascinated with walls.
- Bots no longer look at a flag carrier that can't be seen rather than threats that can be seen.
- Public match fill bots should now support the team better.
One person has commented on this article. Quote(1) Untitled25-07-2007 09:40:05 Bots should no longer be so fascinated with walls? 
I never noticed that though I must say |
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